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Anachronox features a science fiction story influenced by cyberpunk, film noir, and quirky humor. The story begins as down-and-out private investigator Sylvester "Sly Boots" Bucelli looks for work in the slums of Anachronox, an alien planet near the hub of the galaxy's space-lanes. He travels to other planets and, amassing an unlikely (and sometimes unwanted) group of friends, unravels a mystery that threatens the existence of the universe. The story prominently features the theme of working through troublesome events of one's past. Anachronox suffered a long and troubled development; the game ends on a major cliffhanger, and Tom Hall planned to create a sequel. Critics enjoyed the game and awarded it high marks for its design and story, but it was poorly marketed and Ion Storm closed its Dallas offices one month after its release. It developed a cult following, and in 2003, Anachronox |