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Developers | BioWare (Xbox 360) Demiurge Studios (Windows & Pinnacle Station DLC) | Publisher | Microsoft Game Studios (Xbox 360) Electronic Arts (Windows) | Designer | Casey Hudson (Project Director) Preston Watamaniuk (Lead Designer) | Writer | Drew Karpyshyn | Composer | Jack Wall Sam Hulick Richard Jacques David Kates | Series | Mass Effect | Engine | Unreal Engine 3 | Display resolution | 720p (Xbox 360) | Version | 1.02 (August 24, 2009) | Computing platform | Xbox 360, Microsoft Windows | Release date | Xbox 360
North America : November 20, 2007 Australasian : November 22, 2007 Europe : November 23, 2007 Japan : May 21, 2009Microsoft Windows
North America : May 28, 2008 Europe : June 6, 2008 | Genre | Action RPG | Modes | Single-player | Rating | | ESRB : M| BBFC : 12| PEGI : 18+| OFLC : MA15+| OFLC : R13| CERO : D | Digital media | DVD-DL, download | System requirements | See the Windows edition section | Input methods | Gamepad, Keyboard and mouse |
| Name | Mass Effect Original Soundtrack | Type | Soundtrack | Artist | Sam Hulick, Jack Wall et al. | Released | November 20, 2007
| Genre | Video game soundtrack | Length | 75:56 | Producer | Jack Wall |
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'Mass Effect' is an action role-playing game developed by BioWare for the Xbox 360 and then ported to Microsoft Windows by Demiurge Studios. The Xbox 360 version was released worldwide in November 2007 published by Microsoft Game Studios. The Windows version was released on May 28, 2008, published by Electronic Arts.
The game takes place in the year 2183, with the player, assuming the role of an elite human soldier named Commander Shepard, setting out to explore the Galaxy on a starship, the SSV Normandy.
In addition to a sequel, and plans for a third to add to the trilogy, BioWare plans to release episodic content online to fill in the story between each game, though these episodes are not essential for understanding the main plot line. The first downloadable content package, Bring Down the Sky, was released on March 10, 2008 (with a PC version released on July 29, 2008 ) The second downloadable content package, Pinnacle Station, was released on August 25, 2009 for the PC and Xbox 360.
A sequel, Mass Effect 2, was released on January 26, 2010, and takes place two years after the events that transpired in the first game. Mass Effect 2 also directly uses players' completed save data from the first game to influence events and story lines within the second game, basing certain events and narrative threads on decisions and actions that the player made in the first game.
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