3dfx Interactive
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3dfx Interactive

Company name3dfx Interactive
IndustrySemiconductors
FateBankrupt, most assets bought by Nvidia, fate of remaining assets unknown. (Talk:3dfx)
SuccessorNvidia
Founded1994
Defunct2002
HeadquartersSan Jose, California, USA
Key peopleRoss Smith, Scott Sellers, Gary Tarolli
ProductsVoodoo Graphics Series

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3dfx Interactive was a company that specialized in the manufacturing of 3D graphics processing units and, later, graphics cards. It was a pioneer in the field for several years in the late 1990s until 2000 when it underwent one of the most high-profile demises in the history of the PC industry. It was headquartered in San Jose, California until, on the verge of bankruptcy, many of its intellectual assets (and many employees) were acquired by its rival, Nvidia. 3dfx Interactive filed for bankruptcy on October 15, 2002.

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Bridgelux, Inc. Announces Appointment of Chief Operating Officer - PR-USA.net (press release) Tweet this news
PR-USA.net (press release)--Prior to joining Seagate, Mr. Chicca served as senior vice president of Operations at -3dfx Interactive- where he helped to grow the company from initial ... - Date : Mon, 02 Aug 2010 07:10:29 GMT+00:00
Amazon IT Moves to the Cloud - Smart Data Collective (blog) Tweet this news
Smart Data Collective (blog)--Interdisciplinary: At -3dfx-, Dr. Omtzigt managed a team that delivered a workload characterization system that allowed real-time capture of OpenGL workloads ... - Date : Wed, 14 Jul 2010 18:26:04 GMT+00:00
Intel Core i7-975 EE and Core i5-750 in Contemporary Games - X-bit Labs Tweet this news
X-bit Labs--Things changed in 1996 when the obscure and young firm -3dfx Interactive- unveiled the world's first 3D graphics accelerator for the PC affordable for ... - Date : Sat, 15 May 2010 06:10:29 GMT+00:00

Voodoo 4 and 5 :
Chipset Release Date Components
(PPxTMU)6
Core
(MHz)
Memory
(MHz)
Fillrate7
Pix/Tex
Memory
Bus Width9
Memory
(MiB)
Bus
Voodoo Graphics October 1996 SST-1 chipset (1x1). No VGA. 50 50 50/50 64-bit×2 4/6 EDO PCI
Voodoo Rush April 1997 SST-96 chipset (1x1). 2D Chip. 75 75 75/75 64-bit×2 6/8 EDO PCI
Voodoo2 January 1998 SST-2 chipset (1x2). No VGA. 90 90 90/180 64-bit×3 8/12 EDO PCI
Voodoo Banshee October 1998 Single-Chip (1x1) (2D/3D) 100 110 100/100 128-bit 8/16 SD/SG AGP 1x/PCI
Velocity 100 July 1999 Avenger core (1x1). 1 Disabled TMU. 143 143 143/143 128-bit 8 SG AGP 2x
Velocity 200 Not released Avenger core (1x1). 1 Disabled TMU. 143 143 143/143 128-bit 16 SG AGP 2x
Voodoo3 1000 March 1999 Avenger core (1x2) 125 125 125/250 128-bit 8 SG AGP 2x
Voodoo3 2000 April 1999 Avenger core (1x2) 143 143 143/286 128-bit 16 SD/SG AGP 2x/PCI
Voodoo3 3000 April 1999 Avenger core (1x2) 166 166 166/333 128-bit 16 SD/SG AGP 2x/PCI
Voodoo3 3500 July 1999 Avenger core (1x2), A/V processor 183 183 183/366 128-bit 16 SD AGP 2x
Voodoo 4-2 4200 Not released 1 x VSA-1018 (2x1) 183 183 366/366 64-bit 32 DDR AGP 4x/PCI
Voodoo 4 45005 October 2000 1 x VSA-100 (2x1) 166 166 333/333 128-bit 32 SD AGP 4x/PCI
Voodoo 4 4800 Not released 1 x VSA-100 (2x1) 166 166 333/333 128-bit 64 SD AGP 4x/PCI
Voodoo 5 5000 Not released 2 x VSA-100 (2x1) 166 166 667/667 128-bit×2 321 SG AGP 2x/PCI
Voodoo 5 55005 June 2000 2 x VSA-100 (2x1) 166 166 667/667 128-bit×2 642 SD AGP 2x/PCI
Voodoo 5 6000 Not released 4 x VSA-100 (2x1) 166/1834 166/1834 1333/1333 128-bit×4 1283 SD AGP 2x
Spectre 1000 Not released 1 x Rampage (4x1) 200-250 (planned) 200-250 (planned) 800-1000 128-bit 64 DDR AGP 4x
Spectre 2000 Not released 1 x Rampage (4x1) + 1 x Sage T&L-Chip 200-250 (planned) 200-250 (planned) 800-1000 128-bit 64 DDR AGP 4x
Spectre 3000 Not released 2 x Rampage (4x1) + 1 x Sage T&L-Chip 200-250 (planned) 200-250 (planned) 1600-2000 128-bit 128 DDR AGP 4x



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